
Lots of classes are to be added and RvR balanced heavily tested and adjusted. A game world with 3 factions and their cities and at least 1 contested continent is great but it's still a fraction of the size the release version will be (btw it's to be truly massive). So if this timeline is a reflection of their current project pace, then the only real guessing is on how long Beta 2 would be. Important yes, but also much faster development than the core tech which is now done.
#Camelot unchained beta release date full#
Beta 2 is the start of world building and full open world RvR systems testing. CSE is in Virginia so I'm guessing a pretty convention start of winter date in his mind. This is the time Mark mentioned beta 2 in "winter" 2019 a couple video updates ago. It only needs to advertise when it's ready to.ĬU's current state of development is about 7-8 months out from a concept complete version of RvR in an open world with siege warfare.

There would still only be 1 game like it on the market. As far as I know traditionally companies got beta 1,2,3,4, then open but I suppose its up to the companies whim. Sounds like 2 years minimum based on your write up. Beta 2 would be a good entry point for early testing for many and likely a step before what would be considered the earliest Open Beta build. Full UI and crafting systems will be in too. My guess is second half of next year as well, but entering Beta 2 will likely align with some streaming allowances and some media push as it will have core classes and their mechanics in place along with some open world and functional siege systems. I have no idea which would be considered Open, but the later Beta stages are likely to be much shorter than Beta 1 (which in all honestly was a stage entered at the earliest possible time and lots was needed to be done within it).

Mark mentioned recently in an end of week wrap up that Beta 2 isn't likely until late this year. I didn't know they were saying that.theres only like 9 months left, they still need to get from Beta 1-Open right?
